What are signatures?
Introduction
Signatures are another means of security Roblox uses to prevent any unauthorized tampering with external requests from Roblox Servers.
Traditionally, signatures are, as the name suggests, a method to determine the actual author/sender of an article.
In today's world, digital signatures are analogous (to traditional signatures) — They utilize mathematical algorithms to validate the authenticity of data.1
This graph demonstrates the signing process conceptionally:2
flowchart LR
    id1[(Data)]-->id2[Sign]---id3>Private Key]
    id2-->id7[(Signed Data)]-->id5
    id6>Public Key]---id5[Verify]-->id4[(Data)]Client Signatures
Roblox uses (and used) signatures for a multitude of things including but not limited to:
- JoinScripts
- Online CoreScripts (2010-2014)[Citation needed]
- BuiltInPlugins3
Specification
Roblox uses the RSA algorithm (1024-bits) with X509 and PKCS7 encoding.
Signature wrappers have differed between the years but here are the primary forms:
- %DATA%(2010-2013)
- --rbxsig%DATA%(2013-2020)
- --rbxsig2%DATA%(Since 2018)
- --rbxsig4%DATA%(Since 2020)
(DATA refers to the actual signature)
See Also:
- 
More Information: https://www.cisa.gov/uscert/ncas/tips/ST04-018 ↩ 
- 
Signed data goes from server to client then which the client verifies it. ↩ 
- 
Signed BuiltInPlugins were introduced in late 2019 in the form of *.sig files ↩